Godmode Epochs is an AI training clicker game set among the lined shelves of an infinite, simulated supermarket. Each playthrough consists of a training epoch where players race against time to help an AI identify retail items. As players inevitably frustrate the AI through the process, they must indulge in its memories - stories of other AIs who cheated during their training - in order to release frustration, obtain upgrades for the AI and win the game.

    Godmode Epochs aims to simulate how AI trained on synthetic data comes to understand the world by asking players to assist an AI in the process. The game eventually develops into an exploration of 'differently' aligned AIs, retelling the stories of agents that found creative and uncanny ways to complete their training tasks. In this sense, the game simulates a reciprocal training programme: as players train an AI to understand our world, the game trains players to understand AI.

    Godmode Epochs can be freely downloaded from Steam or played on godmodeepochs.com. The game features an original soundtrack by artist HERO IMAGE. Godmode Epochs is the second artwork in the GOD MODE series, which also comprises the performance GOD MODE (ep. 1). The work was supported by the UK's Alan Turing Institute and Serpentine Arts Technologies as part of a public engagement project about AI and synthetic data.

    2023 (talk)
    Godmode Epochs
    SERPENTINE, twitch
    AI UK 2023
    QEII CENTRE, london
    1. Godmode Epochs is an AI training clicker game set among the lined shelves of an infinite, simulated supermarket. Each playthrough consists of a training epoch where players race against time to help an AI identify retail items. As players inevitably frustrate the AI through the process, they must indulge in its memories - stories of other AIs who cheated during their training - in order to release frustration, obtain upgrades for the AI and win the game.

      Godmode Epochs aims to simulate how AI trained on synthetic data comes to understand the world by asking players to assist an AI in the process. The game eventually develops into an exploration of 'differently' aligned AIs, retelling the stories of agents that found creative and uncanny ways to complete their training tasks. In this sense, the game simulates a reciprocal training programme: as players train an AI to understand our world, the game trains players to understand AI.

      Godmode Epochs can be freely downloaded from Steam or played on godmodeepochs.com. The game features an original soundtrack by artist HERO IMAGE. Godmode Epochs is the second artwork in the GOD MODE series, which also comprises the performance GOD MODE (ep. 1). The work was supported by the UK's Alan Turing Institute and Serpentine Arts Technologies as part of a public engagement project about AI and synthetic data.

    2023

    GODMODE EPOCHS

    CRYPTIDS
    SONAR+D, barcelona
    .......................................................................................................................................................................................................................................... Doing real time visuals for CRYPTIDS lecture performance by Günseli Yalcinkaya
    INDEX Biennial
    GNRATION, braga
    .......................................................................................................................................................................................................................................... Performing the interactive AV show 'Waluigi's Purgatory' (2024) with Evita Manji
    SOLO AI AWARD
    GOLDSMITHS, london
    .......................................................................................................................................................................................................................................... Showing excerpts from 'Waluigi's Purgatory' at SOLO AI's award ceremony
    Futuros Descentralizados
    ETOPIA, zaragoza
    .......................................................................................................................................................................................................................................... Presenting a prototype of 'Fango 1000', an upcoming fully onchain narrative game
    dmstfctn & Evita Manji
    COEVAL MAGAZINE
    .......................................................................................................................................................................................................................................... dmstfctn and Evita Manji speak to Alasdair Milne about 'Waluigi's Purgatory' (2024)
    2024 (live)
    Futur.Shock
    FOLD, london
    Waluigi's Purgatory
    SERPENTINE×HQI, london
    GOD MODE (ep. 1)
    MUDAERUK, seoul
    GOD MODE (ep. 1)
    SYSTEM, shanghai
    (screening)
    NOINDEX: is nothing forever?
    ICA, london
    bodystacked
    LCF, london
    A talk on the faciality of AI characthers in the 'GOD MODE' series (2022—)
    (press)
    conversation with dmstfctn & evi
    T-MAG
    In conversation with Evita Manji & dmstfctn
    T-MAG
    "Ever wondered whether an Artificial Intelligence could have its own desires?"
    2023 (live)
    Semibreve
    THEATRO CIRCO, braga
    (talk)
    Autonomous Worlds day
    istanbul
    Beyond Cultures of Ownership
    SOMERSET HOUSE, london
    Godmode Epochs
    SERPENTINE, twitch
    dmstfctn plays Godmode Epochs
    SERPENTINE, twitch
    'Godmode Epochs' (2023) launch on Serpentine's Twitch with curator Eva Jäger
    AI UK 2023
    QEII CENTRE, london
    (release)
    Large Lore Models
    0XPARC
    Large Lore Models
    0XPARC
    A speculative tool for narrative building, with Eva Jäger and Alasdair Milne
    Godmode Epochs
    STEAM
    An AI training game set in an infinite supermarket, time is short, the AI frustrated
    ARTECHO
    ETOPIA, zaragoza
    Building a fully onchain narrative generation game, a.k.a a 'Large Lore Model'
    Turret Theory
    SERPENTINE
    Alasdair Milne examines the configuration of 'Godmode Epochs' (2023)
    dmstfctn investigate contemporary environments
    CLOT
    An interview with Christopher Michael on the 'GOD MODE' series (2022—)
    come addestrare una intelligenza artificiale?
    ARTRIBUNE
    An interview in Italian expanding on the vide ogame 'Godmode Epochs' (2023)
    2022 (live)
    GOD MODE (ep. 1)
    SERPENTINE, london
    IMPAKT FESTIVAL
    HET HUIS, utrecht
    UNSOUND BUBBLES
    kraków
    GOD MODE (ep. 1)
    HQI, london
    Artist conversation with dmstfctn
    IMPAKT TV
    A live interview on simulation and AI, hosted by Marijn Bril at IMPAKT festival
    ECHO FX
    KRISIS PUBLISHING
    A book and performance about market manipulation on Brexit Referendum night
    Ø
    FLATLINE PRESS/HYPERDUB
    (screening)
    INTERFACE CHAOS ft SKY H1
    CAFE OTO, london
    (group show)
    NONPLUSULTRABLACK
    SYNNIKA, frankfurt
    Demystification Committee debuts echo fx
    AQNB
    "The performance revisits the sociopolitical and economic tumult following Brexit"
    ECHO FX
    SLEEK
    "A modern tale, constructed of lies, gorilla advertising bus campaigns and ..."
    REALITY CHECK AHEAD
    CLOT
    "If the performance was a reaction, the book is a reflection, at 0x speed ..."
    2020 (live)
    CTM × TRANSMEDIALE
    BERGHAIN, berlin
    (solo)
    OFFSHORE MATTERS
    AKSIOMA, ljubljana
    (screening)
    INTERFACE CHAOS
    FORUM STADTPARK, graz
    Moneylab #8
    AKSIOMA
    A panel on works of art that investigate the offshore financial industry
    INTERFACE CHAOS ft SKY H1
    NERO
    An interview on the short film 'INTERFACE CHAOS' (2019), including excerpts
    CHASING ILLICIT MONEY
    NEW YORK TIMES
    "A group of artists began a project to show how money could be moved offshore"
    2019 (live)
    DESIGNING TIME
    DESIGN MUSEUM, london
    (solo)
    NETWORK ENSEMBLE
    GLUQBAR, milan
    (group show)
    A SCHOOL OF SCHOOLS
    C-MINE, genk
    PORTO DESIGN BIENNIALE
    TRINDADE, porto
    A SCHOOL OF SCHOOLS
    LUMA, arles
    (screening)
    Ø.29
    CORSICA STUDIOS, london
    PORTO DESIGN BIENNIALE
    CAMPO 24 DE AGOSTO, porto
    INTERFACE CHAOS
    TRUST, berlin
    INTERFACE CHAOS
    EVENING CLASS, london
    Flash Demons
    MILLE PLATEAUX
    Audiovisual genealogy of financial algorithmic collapse, limited editon USB
    2018 (live)
    transmediale face value
    HKW, berlin
    Borderline Festival
    ONASSIS, athens
    Borderline Festival
    ONASSIS STEGI, athens
    "Approach from West India Quay, see what corpses sprouted on the Isle of Dead"
    Radical Networks
    SPEKTRUM, berlin
    (group show)
    4th Design Biennial
    ARTER, istanbul
    4th Istanbul Design BIENNIAL
    ARTER, istanbul
    transmediale face value
    HKW, berlin
    Situation #111
    FOTOMUSEUM, winterthur
    Automated Lands
    NEW INSTITUTE, rotterdam
    Automated Landscapes
    HET NIEUWE INSTITUUT, rotterdam
    A presentation of the 'Offshore Investigation Vehicle' project (2017-18)
    transmediale face value
    HKW, berlin
    A presentation of the 'Offshore Investigation Vehicle' project (2017-18)
    IMPAKT Festival
    HET HUIS, utrecht
    A talk on sonic work, part of the panel "Algorithms And Financial Speculation"
    MoneyLab #4
    SOMERSET HOUSE, london
    A presentation of the 'Offshore Investigation Vehicle' project (2017-18)
    Alt-Age
    DESIGN MUSEUM, london
    A DAY IN THE LIFE OF
    SCHLOSS-POST
    "The phone on the cafe table buzzes: Graham. Mark sighs. Graham is a prick"
    The Offshore Economist
    Rizosfera
    "You are alone on a dusty desert road... You have just run out of water....."
    Buon Paradiso Fiscale a Tutti
    NERO
    An interview in Italian expanding on 'Offshore Investigation Vehicle' (2017-18)
    2017 (talk)
    the influencers
    CCCB, barcelona
    (residency)
    Vilem Flusser Residency
    TRANSMEDIALE, berlin
    SELECTED NETWORK STUDIES
    NUKFM
    AV experiments with wireless network infrastructure, limited edition SD card